Friday, 6 April 2012

Shader vs. ActionScript revisited

Last week I created a shader based on the cross product. This was a simple experiment, done mostly as it was very straightforward: the shader code has only three lines of simple vector maths. But since I realised that it should be possible to recreate it using ActionScript, in particular using a ColorMatrixFilter.

Wednesday, 4 April 2012

Five new screenshots

It's two weeks since I lasted posted any screenshots. Lots of changes since then, most of them graphical. All of the core gameplay is in now, although much needs to be done, not least a front-end.

Monday, 2 April 2012

100th post

According to Blogger I've written ninety-nine posts to date, making this the one-hundredth, a good point to look back and review my progress so far. All of the lists are in date order. These are based on the tags but not exactly so, and there's some overlap with some posts linked more than once, so they don't add up to ninety-nine.